Message boards : Server and website : Project has no tasks available.
Author | Message |
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Is GPUGRID project running or it has stopped? From what I see on stats page (http://www.gpugrid.net/graphs/) the graphs are not recent. | |
ID: 45718 | Rating: 0 | rate: / Reply Quote | |
The project is very much running and the stats page is obsolete and will hopefully be removed shortly. | |
ID: 45720 | Rating: 0 | rate: / Reply Quote | |
Thank you for clarification. Hopefuly there will be some work for our hungry GPUs :) | |
ID: 45722 | Rating: 0 | rate: / Reply Quote | |
This is my question also. Poem has folded its doors and shutdown. The number of tasks in the field has dropped by almost 30% the number of new tasks to send has dropped to almost zero almost all the time now. This is not a server problem, it appears to be an admin problem in creating work to send. | |
ID: 45725 | Rating: 0 | rate: / Reply Quote | |
And the same again, the queue is bone dry. | |
ID: 45984 | Rating: 0 | rate: / Reply Quote | |
Project has no tasks available Check again ____________ 1 Corinthians 9:16 "For though I preach the gospel, I have nothing to glory of: for necessity is laid upon me; yea, woe is unto me, if I preach not the gospel!" Ephesians 6:18-20, please ;-) http://tbc-pa.org | |
ID: 46029 | Rating: 0 | rate: / Reply Quote | |
Yea, there are some ... thanks. | |
ID: 46032 | Rating: 0 | rate: / Reply Quote | |
Well, I'm abandoning this project for this exact reason. | |
ID: 47481 | Rating: 0 | rate: / Reply Quote | |
Each project may have problems. | |
ID: 47491 | Rating: 0 | rate: / Reply Quote | |
We were doing so well for so long, but now my 1080ti is idling | |
ID: 47516 | Rating: 0 | rate: / Reply Quote | |
The next unsolved problem is, that although there are almost no new tasks available for download (so the download server for sure should not be over-burdened), the download is interrupted several times and can take up to 20 minutes. | |
ID: 47517 | Rating: 0 | rate: / Reply Quote | |
I want cpugrid projects but since now there are almost no tasks, I waste my GeForce on GPU Milkiway nonsense. | |
ID: 47518 | Rating: 0 | rate: / Reply Quote | |
Same here. Before the "server change" I was truck'n right along. Then server change and zip, nothing "Project has no tasks available". So, there are NO tasks? or the new server if fubar? Will it be back? There is a problem? there is no problem? | |
ID: 47521 | Rating: 0 | rate: / Reply Quote | |
Same here - no task since 1. July | |
ID: 47524 | Rating: 0 | rate: / Reply Quote | |
I got one!! I got one !! | |
ID: 47525 | Rating: 0 | rate: / Reply Quote | |
actually I got a second one; in total I have three GPUs waiting; so somehow I got a bit lucky. If the server stats is showing the truth there are still mainly 0 WUs available. | |
ID: 47526 | Rating: 0 | rate: / Reply Quote | |
I want proteins. Or any other Bio/Health oriented GPU project on BOINC. There seems not much around these days anymore. If you like chemistry, Xansons4Cod is very good | |
ID: 47533 | Rating: 0 | rate: / Reply Quote | |
What would, of course, be nice is if the GPUGRID team tells us when we can expect new WUs. A rough estimate (say: tomorrow, or in 2-3 day, or in about 1 week, ...) would be sufficient. | |
ID: 47535 | Rating: 0 | rate: / Reply Quote | |
What would, of course, be nice is if the GPUGRID team tells us when we can expect new WUs. A rough estimate (say: tomorrow, or in 2-3 day, or in about 1 week, ...) would be sufficient. That would be a great idea. A pity, we don't get that courtesy. A better idea would be to let us know ahead of time that they are running out of WUs and expect a dry spell for while. | |
ID: 47538 | Rating: 0 | rate: / Reply Quote | |
That would be a great idea. A pity, we don't get that courtesy. I feel that we take a greater interest in their work than they do in the crunchers. The communication has been poor or non-existent for the time I have been associated with the project. We are but poor serfs to the Universitat Pompeu Fabra scientists. ____________ | |
ID: 47539 | Rating: 0 | rate: / Reply Quote | |
IT guys sneakily moved server IP. Took us a bit to notice and now we are having some issues sending out jobs. We are hopefully gonna fix it today and send out lots of sims. | |
ID: 47561 | Rating: 0 | rate: / Reply Quote | |
IT guys sneakily moved server IP. Took us a bit to notice and now we are having some issues sending out jobs. We are hopefully gonna fix it today and send out lots of sims. I noticed that the number of 'tasks in progress' on the server status page dropped very dramatically, from around 2,000 this time last week to barely 100 now. At the same time, most of the very rare WUs that I received were resends from user errors like timeouts or crashes. So it seemed to me that the process of generating new work from previous successful runs had ground to a halt. All BOINC projects have a 'workunit generator' of some sort, perhaps under a different name like 'splitter'. Usually, the status of these daemons is displayed on the respective projects' server status pages, but not here. Would it be worth adding the extra daemon status line to the SSP, so we can monitor it for you? | |
ID: 47564 | Rating: 0 | rate: / Reply Quote | |
IT guys sneakily moved server IP. Took us a bit to notice and now we are having some issues sending out jobs. We are hopefully gonna fix it today and send out lots of sims. I noticed that the number of 'tasks in progress' on the server status page dropped very dramatically, from around 2,000 this time last week to barely 100 now. At the same time, most of the very rare WUs that I received were resends from user errors like timeouts or crashes. So it seemed to me that the process of generating new work from previous successful runs had ground to a halt. All BOINC projects have a 'workunit generator' of some sort, perhaps under a different name like 'splitter'. Usually, the status of these daemons is displayed on the respective projects' server status pages, but not here. Would it be worth adding the extra daemon status line to the SSP, so we can monitor it for you? | |
ID: 47565 | Rating: 0 | rate: / Reply Quote | |
Hm I don't think that's feasible. The workunits are generated in a highly complex manner on our local machines using adaptive sampling methods. | |
ID: 47579 | Rating: 0 | rate: / Reply Quote | |
IT guys sneakily moved server IP. Took us a bit to notice and now we are having some issues sending out jobs. We are hopefully gonna fix it today and send out lots of sims. Check the forums here. Most active projects will get a post within a day of not getting any tasks. GPUGrid should be even quicker with the nearly zero queue. | |
ID: 47583 | Rating: 0 | rate: / Reply Quote | |
IT guys sneakily moved server IP. Took us a bit to notice and now we are having some issues sending out jobs. We are hopefully gonna fix it today and send out lots of sims. + 1 | |
ID: 47584 | Rating: 0 | rate: / Reply Quote | |
Yeah, I assumed that the people who actually simulate (Adria/Pablo) were checking the forums. Apparently not. We should probably discuss this with them. | |
ID: 47586 | Rating: 0 | rate: / Reply Quote | |
Message boards : Server and website : Project has no tasks available.